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<A NAME="_P_"><!-- --></A><H2>
<B>P</B></H2>
<DL>
<DT><A HREF="../maze/gui/HelpInfo.pageInfo.html#pageName"><B>pageName</B></A> - 
Variable in class maze.gui.<A HREF="../maze/gui/HelpInfo.pageInfo.html" title="class in maze.gui">HelpInfo.pageInfo</A>
<DD>&nbsp;
<DT><A HREF="../maze/gui/HelpInfo.pageInfo.html#pageURL"><B>pageURL</B></A> - 
Variable in class maze.gui.<A HREF="../maze/gui/HelpInfo.pageInfo.html" title="class in maze.gui">HelpInfo.pageInfo</A>
<DD>&nbsp;
<DT><A HREF="../maze/gui/mazeeditor/EditableMazeView.html#paintComponent(java.awt.Graphics)"><B>paintComponent(Graphics)</B></A> - 
Method in class maze.gui.mazeeditor.<A HREF="../maze/gui/mazeeditor/EditableMazeView.html" title="class in maze.gui.mazeeditor">EditableMazeView</A>
<DD>Paints the currently selected maze template if one is selected.
<DT><A HREF="../maze/gui/MazeView.html#paintComponent(java.awt.Graphics)"><B>paintComponent(Graphics)</B></A> - 
Method in class maze.gui.<A HREF="../maze/gui/MazeView.html" title="class in maze.gui">MazeView</A>
<DD>Master starting point for the custom painting.
<DT><A HREF="../maze/gui/MazeView.html#painter"><B>painter</B></A> - 
Variable in class maze.gui.<A HREF="../maze/gui/MazeView.html" title="class in maze.gui">MazeView</A>
<DD>UI delegate used for drawing each maze component.
<DT><A HREF="../maze/model/RobotModel.html#parent"><B>parent</B></A> - 
Variable in class maze.model.<A HREF="../maze/model/RobotModel.html" title="class in maze.model">RobotModel</A>
<DD>&nbsp;
<DT><A HREF="../maze/model/RobotPathModel.html#pathBest"><B>pathBest</B></A> - 
Variable in class maze.model.<A HREF="../maze/model/RobotPathModel.html" title="class in maze.model">RobotPathModel</A>
<DD>&nbsp;
<DT><A HREF="../maze/model/RobotPathModel.html#pathCurrent"><B>pathCurrent</B></A> - 
Variable in class maze.model.<A HREF="../maze/model/RobotPathModel.html" title="class in maze.model">RobotPathModel</A>
<DD>&nbsp;
<DT><A HREF="../maze/gui/MazeViewerPage.html#pathCurrentAction"><B>pathCurrentAction</B></A> - 
Variable in class maze.gui.<A HREF="../maze/gui/MazeViewerPage.html" title="class in maze.gui">MazeViewerPage</A>
<DD>Control whether the current path is drawn.
<DT><A HREF="../maze/model/RobotPathModel.html#pathFirst"><B>pathFirst</B></A> - 
Variable in class maze.model.<A HREF="../maze/model/RobotPathModel.html" title="class in maze.model">RobotPathModel</A>
<DD>&nbsp;
<DT><A HREF="../maze/gui/MazeViewerPage.html#pauseAnimation"><B>pauseAnimation</B></A> - 
Variable in class maze.gui.<A HREF="../maze/gui/MazeViewerPage.html" title="class in maze.gui">MazeViewerPage</A>
<DD>This action controls the pause animation/simulation button.
<DT><A HREF="../maze/gui/MazePainter.html#peg"><B>peg</B></A> - 
Variable in class maze.gui.<A HREF="../maze/gui/MazePainter.html" title="class in maze.gui">MazePainter</A>
<DD>&nbsp;
<DT><A HREF="../maze/gui/MazePainterDefault.html#pegImage"><B>pegImage</B></A> - 
Variable in class maze.gui.<A HREF="../maze/gui/MazePainterDefault.html" title="class in maze.gui">MazePainterDefault</A>
<DD>&nbsp;
<DT><A HREF="../maze/gui/MazePainter.html#pegInvalid"><B>pegInvalid</B></A> - 
Variable in class maze.gui.<A HREF="../maze/gui/MazePainter.html" title="class in maze.gui">MazePainter</A>
<DD>&nbsp;
<DT><A HREF="../maze/model/PegLocation.html" title="enum in maze.model"><B>PegLocation</B></A> - Enum in <A HREF="../maze/model/package-summary.html">maze.model</A><DD>Represents the location of a peg with respect to a cell/box.<DT><A HREF="../maze/model/PegLocation.html#PegLocation()"><B>PegLocation()</B></A> - 
Constructor for enum maze.model.<A HREF="../maze/model/PegLocation.html" title="enum in maze.model">PegLocation</A>
<DD>&nbsp;
<DT><A HREF="../maze/gui/MazePainter.html#pegValid"><B>pegValid</B></A> - 
Variable in class maze.gui.<A HREF="../maze/gui/MazePainter.html" title="class in maze.gui">MazePainter</A>
<DD>&nbsp;
<DT><A HREF="../maze/util/ListenerSubject.html#pendingNotify"><B>pendingNotify</B></A> - 
Variable in class maze.util.<A HREF="../maze/util/ListenerSubject.html" title="class in maze.util">ListenerSubject</A>
<DD>Stores whether or not a delayed notify Runnable has been created on the
 EventQueue but not yet executed.
<DT><A HREF="../maze/gui/MazeViewerPage.html#playAnimation"><B>playAnimation</B></A> - 
Variable in class maze.gui.<A HREF="../maze/gui/MazeViewerPage.html" title="class in maze.gui">MazeViewerPage</A>
<DD>This action controls the play animation/simulation button.
<DT><A HREF="../maze/model/MazeCell.html#plusX(int)"><B>plusX(int)</B></A> - 
Method in class maze.model.<A HREF="../maze/model/MazeCell.html" title="class in maze.model">MazeCell</A>
<DD>Creates a new <code>MazeCell</code> with its x value changed by the given
 amount.
<DT><A HREF="../maze/model/MazeCell.html#plusY(int)"><B>plusY(int)</B></A> - 
Method in class maze.model.<A HREF="../maze/model/MazeCell.html" title="class in maze.model">MazeCell</A>
<DD>Creates a new <code>MazeCell</code> with its y value changed by the given
 amount.
<DT><A HREF="../maze/gui/mazeeditor/MazeEditorPage.html#POPUP_HELP"><B>POPUP_HELP</B></A> - 
Static variable in class maze.gui.mazeeditor.<A HREF="../maze/gui/mazeeditor/MazeEditorPage.html" title="class in maze.gui.mazeeditor">MazeEditorPage</A>
<DD>&nbsp;
<DT><A HREF="../maze/gui/StatTracker.html#previousRunTotalSquaresTraversed"><B>previousRunTotalSquaresTraversed</B></A> - 
Variable in class maze.gui.<A HREF="../maze/gui/StatTracker.html" title="class in maze.gui">StatTracker</A>
<DD>&nbsp;
<DT><A HREF="../maze/gui/StatTracker.html#previousRunTotalTurnsTaken"><B>previousRunTotalTurnsTaken</B></A> - 
Variable in class maze.gui.<A HREF="../maze/gui/StatTracker.html" title="class in maze.gui">StatTracker</A>
<DD>&nbsp;
<DT><A HREF="../maze/gui/PrimaryFrame.html" title="class in maze.gui"><B>PrimaryFrame</B></A> - Class in <A HREF="../maze/gui/package-summary.html">maze.gui</A><DD>This is the primary frame for the application.<DT><A HREF="../maze/gui/PrimaryFrame.html#PrimaryFrame()"><B>PrimaryFrame()</B></A> - 
Constructor for class maze.gui.<A HREF="../maze/gui/PrimaryFrame.html" title="class in maze.gui">PrimaryFrame</A>
<DD>&nbsp;
<DT><A HREF="../maze/Main.html#primaryFrame"><B>primaryFrame</B></A> - 
Static variable in class maze.<A HREF="../maze/Main.html" title="class in maze">Main</A>
<DD>Holds a reference to the instance of the primary frame.
<DT><A HREF="../maze/gui/PrimaryFrame.LookAndFeelListener.html" title="class in maze.gui"><B>PrimaryFrame.LookAndFeelListener</B></A> - Class in <A HREF="../maze/gui/package-summary.html">maze.gui</A><DD>An ActionListener that changes the swing look and feel.<DT><A HREF="../maze/gui/PrimaryFrame.LookAndFeelListener.html#PrimaryFrame.LookAndFeelListener()"><B>PrimaryFrame.LookAndFeelListener()</B></A> - 
Constructor for class maze.gui.<A HREF="../maze/gui/PrimaryFrame.LookAndFeelListener.html" title="class in maze.gui">PrimaryFrame.LookAndFeelListener</A>
<DD>&nbsp;
<DT><A HREF="../maze/gui/MazeView.html#PRINT_DEBUG"><B>PRINT_DEBUG</B></A> - 
Static variable in class maze.gui.<A HREF="../maze/gui/MazeView.html" title="class in maze.gui">MazeView</A>
<DD>&nbsp;
<DT><A HREF="../maze/gui/RobotAnimator.html#processingThread"><B>processingThread</B></A> - 
Variable in class maze.gui.<A HREF="../maze/gui/RobotAnimator.html" title="class in maze.gui">RobotAnimator</A>
<DD>The thread running our animation loop.
<DT><A HREF="../maze/gui/PrimaryFrame.html#PROJECT_HOMEPAGE"><B>PROJECT_HOMEPAGE</B></A> - 
Static variable in class maze.gui.<A HREF="../maze/gui/PrimaryFrame.html" title="class in maze.gui">PrimaryFrame</A>
<DD>&nbsp;
<DT><A HREF="../maze/gui/ScriptEditor.html#PYTHON_FILE_EXTENSION"><B>PYTHON_FILE_EXTENSION</B></A> - 
Static variable in class maze.gui.<A HREF="../maze/gui/ScriptEditor.html" title="class in maze.gui">ScriptEditor</A>
<DD>&nbsp;
<DT><A HREF="../maze/ai/PythonScriptRobot.html" title="class in maze.ai"><B>PythonScriptRobot</B></A> - Class in <A HREF="../maze/ai/package-summary.html">maze.ai</A><DD>&nbsp;<DT><A HREF="../maze/ai/PythonScriptRobot.html#PythonScriptRobot(maze.gui.ScriptEditor)"><B>PythonScriptRobot(ScriptEditor)</B></A> - 
Constructor for class maze.ai.<A HREF="../maze/ai/PythonScriptRobot.html" title="class in maze.ai">PythonScriptRobot</A>
<DD>&nbsp;
</DL>
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